- The Hunt for Loot
- Grim Dawn How To Get Legendary Items Fortnite
- How To Get Legendary Items Grim Dawn
- Grim Dawn How To Get Legendary Items List
- Grim Dawn How To Get Legendary Items Mod
The perfect Grim Dawn dual wield pistols build will depend on how you mash up the above items to suit your style of play. Our time doki doki. As part of the Unified Community Platform project, this wiki and 38 others will be migrated to the new platform in the next few weeks. Item rarity explained. As you journey through Cairn there will be five tiers of items available to you: Common, Magical, Rare, Epic and Legendary. Common items are the lowest and most abundant tier. They are the base items used for magical and rare items. Common armor only offers some armor protection, common weapons simply deal damage. Grim Dawn Legendary items trade (3 posts) (3 posts) (3 posts) Pages: 1. This is my favourite topic. Is there anybody looking for legendary items trade?
The Hunt for Loot
The Hunt for Loot
It may seem strange at first to list the loot hunt as a feature but in the modern era, it seems some ARPGs expect players to use an auction-house or trade online to outfit their characters in the best gear. While that is appealing for some, we recognize that there are many players who just want a reasonable chance to find their own loot without endless grinding and who want to play the actual game; not spend time outside the game hunting down good trades.
Loot in Grim Dawn is still precious and the best items rare but with drop rates tuned to still allow players to amass an impressive collection with time investments that are more reasonable for people without endless free time.
Farming is designed to be a fun and effective way to obtain good items, for those who enjoy it but we have also made a special effort to make exploration and clearing levels more rewarding with more chests that are worth opening and secret rooms stacked with higher tier chests. There are also exalted one-time chests in remote corners of the map and in some side-dungeons. These chests only spawn once per character but offer a guaranteed epic drop for those who take the time to seek them out!
There are hundreds of unique items in the game and thousands more that can be generated via our item affix system.
Common Items
Common items form the backbone of all Magical and Rare items in the game. They are the items upon which affixes are rolled. In the case that an item rolls neither a prefix nor a suffix, it will drop as a Common and bear no special attributes.
Common items have their name displayed in white.
Magic Items
Magic items are Common items that have rolled a prefix, a suffix or both of magical quality. These items provide significant bonuses, but only to a few stats. Most yellow items boost 2-3 stats, but the values are competitive with other item qualities.
Magic items have their names displayed in yellow.
.
Rare Items
Whenever a Common item rolls at least one affix of rare quality, it becomes a Rare item. Rare items are generated less frequently than Magic items, thus the name, but boost more stats. Unlike Magic items, Rare items can provide more exotic bonuses such as damage to a specific monster archetype or even Auto-Cast item skills. However, the values of each individual bonus will generally not be stronger than those available on Magic items.
Rare items can be any combination of Magic and Rare affixes; an item can have a Rare prefix and a Magic suffix, or vice versa. An item that generates both a rare prefix and a rare suffix is considered a double rare. Double rare items have the potential to be some of the most powerful in the game.
Rare items have their names displayed in green. Rare items begin to drop around
level 8.
Monster Infrequents
Monster Infrequents are a special type of item that drops only from specific monsters, and then not with a 100% drop rate. For example, to acquire the Monster Infrequent known as Salazar's Sovereign Blade, you must hunt down Salazar, Blade of Ch'thon in his lair.
Monster Infrequents are unique in that they always have some base attributes. On top of that, they can still roll the usual affixes. This makes Monster Infrequents very powerful. A well-rolled Monster Infrequent is a highly desired item and worth hunting for.
Monster Infrequents have their names displayed in green.
Epic Items
Epic One-Handed
51-82 Physical Damage
1.82 Attacks per Second
1-17 Lightning Damage
15% Chance of 54-384 Electrocute Damage over 3 Seconds
+31% Lightning Damage
+22% Electrocute Damage
20% Physical Damage converted to Lightning Damage
22% Lightning Resistance
+2 to Storm Totem
Required Player Level: 33
Required Physique: 256
Epic Chest Armor
230 Armor
+380 Health
+9 Health Regenerated per Second
Increases Health Regeneration by 14%
+6% Total Speed
+16% Chaos Resistance
Granted Skills
Fanaticism (25% Chance when Hit)
Enter a state of fanatical frenzy,
tearing at your enemies with ruthless
resolve.
40 Second Skill Recharge
12 Duration
+70 Offensive Ability
+10% Attack Speed
+10% Casting Speed
Required Player Level: 35
Required Physique: 257
Epic One-Handed Scepter
33-52 Vitality Damage
1.78 Attacks per Second
8 Vitality Damage
+86% Vitality Damage
8% of Attack Damage converted to Health
10% Reduced target's Damage for 2 Seconds
+10% Damage to Humans
+2 to Vulnerability
+1 to WendigoTotem
Required Player Level: 40
Required Physique: 263
Required Spirit: 263
Epic Items are the first tier of unique items available in Grim Dawn. Unlike Magic and Rare items, Epics come with predetermined stats, which can come in combinations not normally found on Magic or Rare items. Epic items often come with an active or auto-cast item skill, which can really enhance your play style.
'A prototype weapon.
Unfortunately, its inventor was
slain before it could be taken to
mass production.'
Epic Two-Handed Ranged
53-89 Physical Damage
40% Armor Piercing
1.46 Attacks per Second
8 Piercing Damage
+22% Attack Speed
Granted Skills
Bolt Burst (5% Chance on Attack)
A trick with the loading
mechanism allows for an
occasional burst of ammo to be
unleashed in rapid succession.
8 Second Skill Recharge
1 Second Duration
+100% Attack Speed
Required Player Level: 15
Required Cunning: 137
'An ancient implement of ritual sacrifice,
forged by a long-dead people.'
Epic One-Handed Axe
33-58 Physical Damage
1.91 Attacks per Second
5 Cold Damage
+20% Cold Damage
15% Physical Damage converted to Cold Damage
+10 Physique
Granted Skills
Reaper's Touch (10% Chance on Attack)
The cold hand of death washes over your
enemies.
1.5 Second Skill Recharge
200 Degree Attack Arc
3 Target Maximum
33% Weapon Damage
125 Cold Damage
25% of Attack Damage converted to Health
Required Player Level: 17
Required Physique: 150
Epic Boots
54 Armor
+13% Fire Damage
+10 Spirit
20% Fire Resistance
+2 to Blackwater Cocktail
Required Player Level: 14
Required Physique: 48
Though they drop less frequently than Rare items, Epics can be found most reliably from Boss Monsters and Hero Monsters. You may find Epics in the most unusual of places however, so it is always worth it to break those barrels or to seek out secret areas. You may also wish to find all of the One-Shot chests in the game, which guarantee one Epic item each.
Epic items have their names displayed in blue and have unique item art. Epic items begin to drop around level 12.
Epic Belt
45 Armor
+21% Vitality Damage
+30% Chaos Damage
5% Casting Speed
+32% Fire Resistance
+22% Chaos Resistance
+2 to Destruction
Granted Skills
Lifestealer Nova (5% Chance when Hit by Melee Attacks)
A surge of necrotic energies rips the life from nearby
enemies and transfers it to you.
1 Second Skill Recharge
6 Meter Radius
138 Vitality Damage
100% of Attack Damage converted to Health
Required Player Level: 40
Required Physique: 294
Epic Amulet
12 Poison Damage over3 Seconds
+15% Poison Damage
+15 Offensive Ability
Granted Skills
Summon Blighted Rift Scourge (Granted by Item)
Summon a Blighted Rift Scourge from the
depths to follow your every command.Only one
Blighted Rift Scourge can be summoned at any
one time.
180 Energy Cost
60 Second Skill Recharge
Required Player Level: 24
Required Spirit: 102
Epic Ring
2-5 Vitality Damage
+10% Vitality Damage
Bonus to All Pets
+8% Health
Granted Skills
Stalwart Guardian (5% Chance when Hit)
Calls forth a guardian with strong defenses
and high threat.
45 Second Skill Recharge
Required Player Level: 14
Required Spirit: 50
'A ring commonly carried by nobles possessed by
Aetherial spirits.'
Epic Amulet
+36% Aether Damage
+22 Spirit
+240 Health
+300 Energy
15% Aether Resistance
+2 to Albrecht's Aether Ray
Granted Skills
Arcane Blast (10% Chance when Hit by Melee Attacks)
A surge of arcane energies erupts from you,
damaging all nearby enemies.
6 Second Skill Recharge
4 Meter Radius
15% Weapon Damage
129 Fire Damage
129-216 Aether Damage
Required Player Level: 40
Required Spirit: 195
Legendary Items
Legendary Items represent the pinnacle of power in Grim Dawn. These are the items about which tales are told and legends are born. They bestow the most potent bonuses and item skills. Rightfully so, Legendary items are even harder to find than Epic items. Having one drop is cause for celebration.
Legendary items have their names displayed in purple and have unique item art. Legendary items begin to drop around level 50.
Legendary One-Handed Sword
60-115 Physical Damage
23% Armor Piercing
1.91 Attacks per Second
+68% Fire Damage
+66% Chaos Damage
+63% Burn Damage
+16% Physical Damage Converted To Fire Damage
+4% Skill Cooldown Reduction
+1 to Hellfire Mine
+2 to Destruction
+1 to all skills in Demolitionist
Granted Skills
Grim Fate (50% Chance on Enemy Death)
Turn your foe's remains into a gruesome
explosion of carnage.
0.5 Second Skill Recharge
1 Second Duration
3.5 Meter Radius
166 Fire Damage
115-262 Chaos Damage
30% Reduction to Enemy's Health
80 Reduced target's Defensive Ability for 3 seconds
Required Player Level: 58
Required Cunning: 380
Legendary Heavy Helm
1154 Armor
6-9 Fire Damage
+36% Fire Damage
+34% Burn Damage with +57% Increased Duration
+666 Health
+9% Chance to Avoid Projectiles
+320 Fire Retaliation
+2 to Grenado
+2 to Canister Bomb
+1 to all skills in Demolitionist
Granted Skills
Flame Breath (Granted by Item)
The mask allows you to breathe fire.
142 Energy Cost
2.5 Second Skill Recharge
10 Meter Range
33% Weapon Damage
394-446 Fire Damage
360 Burn Damage over 2 Seconds
Required Player Level: 75
Required Physique: 733
Legendary Two-Handed Mace
77-663 Physical Damage
1.43 Attacks per Second
+24-32 Physical Damage
+173% Physical Damage
+174% Cold Damage
+197% Internal Trauma Damage
+6% Health
+15% Physical Resistance
+60% Reduced Freeze Duration
20% Chance of 2.5 Seconds of Freeze Retaliation
+2 to Fighting Spirit
+2 to all skills in Soldier
Granted Skills
Great Tide(Granted by Item)
Unleash a great tide to scatter your foes, just as
the great leviathan parts the waters with every
move.
225 Energy Cost
5 Second Skill Recharge
10 Meter Radius
160% Weapon Damage (45-116)
372-616 Physical Damage
187-365 Cold Damage
33% Chance to Freeze target for 1.5 seconds
Required Player Level: 75
Required Physique: 555
Set Items
Set items are a special sub-set of Epic and Legendary items that are part of a collection. When items from the same Set are equipped, they will bestow additional set bonuses. Completing a Set grants powerful bonuses that will be difficult to give up. To compensate for their synergistic value, Set items generally have lower stats than other items of similar quality and level, but the set bonuses more than make up for this loss.
Epic Caster Helm
85 Armor
+14% Elemental Damage
+35 Spirit
+2.6 Energy Regenerated per second
+26% Damage Reflected
+4% Skill Cooldown Reduction
Maiven's Sanctuary
'Regalia honoring the legendary
Arcanist Maiven.'
Maiven's Hood
Maiven's Tome
Maiven's Lens
(2) Set
+12% Health
+4% Defensive Ability
(3) Set
+1 to all skills in Arcanist
Required Player Level: 25
Required Physique: 100
Required Spirit: 211
Epic Amulet
14% Elemental Damage
+5% Spirit
10% Elemental Resistance
Granted Skills
Energy Shield (10% Chance when Hit)
Raises a protective shield that
absorbs incoming physical blows.
40 Second Skill Recharge
525 Damage Absorption
Protects Against:
Physical
Pierce
Maiven's Sanctuary
'Regalia honoring the legendary
Arcanist Maiven.'
Maiven's Hood
Maiven's Tome
Maiven's Lens
(2) Set
+12% Health
+4% Defensive Ability
(3) Set
+1 to all skills in Arcanist
Required Player Level: 25
Required Spirit: 121
Epic Off-Hand
20% Elemental Damage
+240 Energy
+20 Offensive Ability
+3 Energy Regenerated per second
+15% Casting Speed
+16% Skill Cooldown Reduction
Maiven's Sanctuary
'Regalia honoring the legendary
Arcanist Maiven.'
Maiven's Hood
Maiven's Tome
Maiven's Lens
(2) Set
+12% Health
+4% Defensive Ability
(3) Set
+1 to all skills in Arcanist
Required Player Level: 25
Required Spirit: 244
Set items have their names displayed in blue or purple, depending on their quality, and have unique item art. Set items begin to drop around level 20.
Legendary Helm
796 Armor
+42% Fire Damage
+45% Lightning Damage
+46% Burn Damage
+35% Electrocute Damage
+30 Offensive Ability
20% Vitality Resistance
15% Elemental Resistance
+5% Skill Cooldown Reduction
+3 to Flame Touched
Granted Skills
Ulzuin's Flame (15% Chance on Attack)
Cover your target with the wild flame of Ulzuin,
which will hungrily spread to nearby foes as it seeks
to cover the world in fire.
3 Second Skill Recharge
6 Duration
42-77 Fire Damage
152 Burn Damage over 2 Seconds
-6% Physical Resistance
-10% Fire Resistance
-10% Lightning Resistance
Ulzuin's Avatar
'The seething hatred of the betrayed god fills the
wearer with an unquenchable flame.'
Ulzuin's Headguard
Ulzuin's Chestguard
Ulzuin's Shoulderguard
Ulzuin's Flamespreader
Heart of Ulzuin
(2) Set
+80% Fire Damage
+80% Lightning Damage
(3) Set
+100% Burn Damage with +100% Increased Duration
(4) Set
+2 to all skills in Demolitionist
(5) Set
150 Burn Damage over 3 Seconds
+10% Crit Damage
+18% Attack Speed
Avatar of Ulzuin (50% Chance on Critical Attack)
You leave the wild flames of Ulzuin wherever you
step.
Required Player Level: 75
Required Physique: 432
Legendary Chest Armor
908 Armor
+47% Fire Damage
+41% Lightning Damage
+44% Burn Damage
+51% Electrocute Damage
+4% Attack Speed
-15% Cunning Requirement for Ranged Weapons
36% Chaos Resistance
21% Elemental Resistance
+2 to Explosive Strike
+2 to Vindictive Flame
Ulzuin's Avatar
'The seething hatred of the betrayed god fills the
wearer with an unquenchable flame.'
Ulzuin's Headguard
Ulzuin's Chestguard
Ulzuin's Shoulderguard
Ulzuin's Flamespreader
Heart of Ulzuin
(2) Set
+80% Fire Damage
+80% Lightning Damage
(3) Set
+100% Burn Damage with +100% Increased Duration
(4) Set
+2 to all skills in Demolitionist
(5) Set
150 Burn Damage over 3 Seconds
+10% Crit Damage
+18% Attack Speed
Avatar of Ulzuin (50% Chance on Critical Attack)
You leave the wild flames of Ulzuin wherever you
step.
Required Player Level: 75
Required Physique: 543
Legendary Shoulders
796 Armor
9-13 Fire Damage
+49% Fire Damage
+37% Burn Damage
+41 Offensive Ability
+21 Defensive Ability
35% Poison & Acid Resistance
25% Elemental Resistance
+2 to Static Strike
+2 to Ulzuin's Wrath
Ulzuin's Avatar
'The seething hatred of the betrayed god fills the
wearer with an unquenchable flame.'
Ulzuin's Headguard
Ulzuin's Chestguard
Ulzuin's Shoulderguard
Ulzuin's Flamespreader
Heart of Ulzuin
(2) Set
+80% Fire Damage
+80% Lightning Damage
(3) Set
+100% Burn Damage with +100% Increased Duration
(4) Set
+2 to all skills in Demolitionist
(5) Set
150 Burn Damage over 3 Seconds
+10% Crit Damage
+18% Attack Speed
Avatar of Ulzuin (50% Chance on Critical Attack)
You leave the wild flames of Ulzuin wherever you
step.
Required Player Level: 75
Required Physique: 432
Showing/Hiding Items
As you progress in your loot hunt, you may find yourself wanting to hide items that do not match your needs from being displayed on the screen. You can do so by pressing the Loot Filter Button on the HUD.
By pressing this button, you open up the Loot Filter UI, where you can select from a variety of options to fine-tune what item drops are displayed on the screen!
Item Database
Our fans have been busy creating tools to assist in the creation of your characters. One such example is Grim Tools Item Database, created by Dammitt, which allows you to search through every item and affix available in the game.
You can visit the Grim Tools Item Database website here.
For those who were disappointed by Diablo 3 and just can't sink anymore hours into Path Of Exile, the ARPG you want to devote the rest of your waking hours to is unquestionably Grim Dawn.
Unfortunately, it has a bit of a reputation for being difficult to penetrate for new players due to the huge number of potential builds and the wide range of attack and resistance types.
Want to jump into this grimdark, post-apocalyptic fantasy world but feel like you're out of your depth? We've got you covered with a full run down of everything the beginner needs to know, from picking your dual class combo, to placing attribute points and navigating the massive devotion point constellation.
Choosing Your Mastery Combo
Which two masteries you pick will determine how your character plays for the rest of the game, but rather than thinking of what mastery represents, to make this choice properly you are really deciding what kind of damage you want to deal:
- Physical
- Pierce
- Bleed
- Internal Trauma
- Life Steal
- Fire
- Cold
- Lightning
- Acid
- Vitality
- Aether
- Chaos
- Burn
- Frostburn
- Electrocute
- Poison
That seems like far too many choices already, but here's the thing: to get maximum DPS potential for your character, you need to stick to one or two main damage types rather than trying to become a jack of all trades.
All your other decisions will revolve around that damage type, which makes it much simpler to know what kind of equipment to use, which constellation stars to pick, and so on.
Browsing through the list, you may be wondering why Frostburn is separate from Cold, Electrocute is separate from Lightning, Internal Trauma is separate from Physical, and so on. Those sub-types are damage over time effects that keep hurting an enemy after the attack lands.
That's an important distinction, because items that boost Cold damage don't boost Frostburn, but Frostburn can be more useful since it will continue to erode enemy health after the first attack.
Which mastery deals which type of damage is usually self-explanatory (Demolitionists focus on Fire, Soldiers on Physical and Internal Trauma, and so on), but make sure to take a look at the full skill trees ahead of time, because you can come up with some interesting and less than obvious combos by taking the right skills.
The only mastery that may not be immediately obvious in its purpose is the Occultist, which focuses on debuffing enemies so they take more damage, in addition to dealing a variety of damage types such as Vitality, Acid, Poison, and Chaos.
This guy can actually be one of the best 'pet' builds.. his pets are just grenades
Domino a220 inkjet manual. Before landing on the specific first mastery you want to pick based on damage type, next you need to decide whether you want to either:
- Use summoned pets as fodder to engage enemies
- Or go solo either as a glass cannon caster or a melee powerhouse
That will help narrow down your options considerably, but don't discount masteries that seem like they aren't focused on summoning spells. For instance, the stunjacks, thermite mines, and mortar traps available to the Demolitionist mastery essentially serve the same purpose as summoned pets.
Now that you've got a general idea of which two masteries you want to play with on your first character, you need to focus on what skills to take and then stay on those paths as much as possible.
In general, you want to stick to one primary attack skill (other than your basic attack) that you can utilize constantly rather than cluttering your skill bar with a bunch of different options.
After picking that primary combat skill, go with skills that either:
- Improve your basic attack or primary skill
- Or instead go off automatically when using either of those attacks
For instance, in the screen shot above I've maxed out Brute Force on the Shaman side of my Shaman / Necromancer build. That skill automatically deals extra Lightning, Physical, and Internal Trauma damage when wielding a 2 handed weapon, so my build revolves heavily around 2 handed weapon basic attacks.
To dovetail my other skills into melee combat, on the Necromancer side I maxed out Reaping Strike, which has a 25% chance to drastically boost default weapon attack damage.
When picking your mastery combo, be on the lookout for this sort of synergy based on how you plan to play your character.
Still not quite sure what to play and want a more comprehensive guide on picking specific combos and skills? Check out our top three best Grim Dawn buildsafter the release of the Forgotten Gods expansion for inspiration!
Placing Attribute Points When Leveling
Now that you've got your mastery combo sorted, soon it will be time to start placing attribute points when you level.
Unlike the dual class combo choice, this is an extremely easy pick -- physique is literally the only attribute that matters. Yes, that's still true even if you are playing a straight spell caster. Physique ties directly to health and all damage types, and with how many elixirs of spirit you'll have to refill your energy bar, you just flat out don't need points in Spirit.
You only ever need to put points in the other two attributes if you aren't meeting the minimums required to use your preferred equipment.
The over usefulness of physique compared to the other attributes is a well known issue with the game's design that's been brought up by the fans and the developers many times, but at this point its too baked into the system to be changed.
Navigating The Constellation Devotion Paths
Yeah.. it's big
After the mastery combos, this is where players get tripped up because there are so many options, and its easy to end up with a sub-optimal build. The devotion constellation is where you get to fine tune your build and add in extra abilities to round out your character.
Your best bet here is to take some time to plan out a devotion path ahead of time, rather than randomly putting points and hoping you end up with a viable build.
To break this down into manageable chunks, here's what you should ask yourself before picking a devotion path:
- Do I want devotion abilities that enhance my pets?
- Do I want devotion abilities that increase my main damage type?
- Do I want devotion abilities that increase my health and resistance so I survive longer?
- Do I want devotion abilities that give me more abilities like ranged attacks, extra summons, or random powerful melee attacks?
With those major types of devotion paths in mind, its easier to pick a direction to go.
For instance, taking my 2 handed Shaman / Necromancer above, I went with Rhowan's Scepter -- deciding to stick solely with maces to deal extra Internal Trauma damage -- and then Hammer to further increase that damage. Because of its increased Physical damage, then I went with Falcon, which ends in the Falcon Swoop ability that has a 15% chance to shoot out Physical damage projectiles with every basic attack.
That's just one potential path though, and there are many, many others. Shepherd's Crook for instance is a must if you want to beef up your pets, while Magi can be critical to any Fire / Burn based build.
Grim Dawn How To Get Legendary Items Fortnite
Not sure how to get new Devotion points? You need to restore shrines scattered across the world, and remember that you can complete shrines multiple times on each difficulty level. Here's where to find them all:
Using Relics To Complete Your Build
Relics can be crafted at the blacksmith in Devil's Crossing after completing the Tale Of Two Blacksmiths quest in Burrwitch Outskirts.
Like all the other item drops, relic blueprints are totally randomized, so unfortunately I can't tell you 'build this relic then that relic' for the most DPS based on your mastery combo.
Instead, there are two main routes to go here when deciding what to craft:
How To Get Legendary Items Grim Dawn
- Build relics that complement your existing build
- Or build relics that increase your options and round out your build
For instance, if you are playing a melee focused character, building a relic like Arbiter gives you a reliable ranged attack to use against bosses who can easily take out close combat enemies.
If you tend to get hit a lot because you don't have a ton of pets, relics like Corruption or Equilibrium might be worthwhile instead as a form of crowd control.
Aside from relics, you can shore up your weaknesses and increase your damage potential by buying augments from the quartermaster for each faction.
Those augments are locked behind reputation tiers however, so go out of your way to increase reputation with each faction so you can buy the items that give extra resistance to equipment and damage types to your weapons.
This is particularly critical in Elite and Ultimate modes when your resistances get knocked down automatically.
This is particularly critical in Elite and Ultimate modes when your resistances get knocked down automatically.
What To Do After Planning Your Character
So now you've got your build planned out and have an idea of where to go with with your devotion points, attributes, and relic crafting. There's still plenty more to learn if you want to truly master Grim Dawn and make the best possible character.
First up, make sure to talk to the inventor Kasparov in the destroyed building directly next to the rift gate portal at Devil's Crossing.
It's easy to miss that area because of the light of the rift gate, which you don't want to do, as he offers quests, provides a free extra skill point early on, and lets you pull components off equipment you no longer need.
Note that you get that skill point on all three difficulty levels, so make sure to repeat Kasparov's quests when you play on Elite and Ultimate.
Next up, learn where to farm the components you need for the items you want to craft or the completed components you want to add directly to your equipment.
Most of these components follow a logical progression -- claws and fur come from beasts, obviously -- but some only drop from special types of enemies. For instance, Tainted Brain Matter only drops from specific types of aetherials and only if they are close in level to your character. Check out our full rare item farming guide here.
As you play the game, make sure to keep components even if it seems like you don't need them. They will become useful (and in some cases necessary) for crafting relics and for restoring devotion shrines. If you start to run out of room, put excess crafting components in the smuggler's stash found at the northwest end of the top floor of Devil's Crossing.
While farming for components and completing quests, always look for the hidden sections found on most maps to get extra loot. With indoor locations these sections are walls that can be broken. With outdoor locations, these are paths that lead off the visible portion of the map.
For instance, there are four breakable walls in the Warden's Cellar, marked by the red circles above, that lead to areas off the map with extra chests. Once you know what sort of areas tend to have hidden rooms or unmarked paths, finding them becomes second nature.
Grim Dawn How To Get Legendary Items List
Even after finding hidden locations and farming areas repeatedly, you may find some bosses are simply too hard to beat with your current build. In that case, your best bet is to bump up to the next difficulty and play the first Act again to level and get better loot, then go back to previous difficulty and you'll find the later parts of the game aren't nearly as difficult.
If you've made it far enough into Normal mode but haven't beaten the last boss so you can increase the difficulty, instead you should craft Skeleton Keys to access the sealed roguelike dungeons found in these locations:
Grim Dawn How To Get Legendary Items Mod
- The Steps of Torment
- Port Valbury
- The Bastion Of Chaos
- The Ancient Grove
While you can't use rift gates in these dungeons and the challenges are much harder, you will find better loot and higher level enemies.
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Have any other questions on what to do or how to build your Grim Dawn character? Fire off a comment below and we'll help you out! Check out our other Grim Dawn guides as well to help ease your way into master.